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Graphic Novels comic

Who Will Make the Pancakes: Five Stories

Who Will Make the Pancakes: Five Stories

A suite of five brilliant comics stories united by themes of motherhood, family, and love.Who Will Make the Pancakes collects five deeply social stories by the acclaimed cartoonist Megan Kelso, exploring the connective tissue that binds us together despite our individual, interior experience. These stories, created over the past 15 years — roughly contemporaneously with the author's own journey as a mother— wrestle with the concept of motherhood and the way the experience informs and impacts concepts of identity, racism, class, love, and even abuse. The book opens with “Watergate Sue,” originally serialized in The New York Times Magazine over six months in 2007. Spanning two generations of mothers/daughters, Eve's obsession with Richard Nixon's Watergate scandal throughout 1973 heightens her self-doubt about whether she wants to raise more children (resonantly mirroring the anxiety many of us had while doom scrolling our way through the Trump administration). Some 30 years later, her daughter, Sue, is now grown and beginning her own family and attempting to reconcile her mother's experience with her own.

Where Black Stars Rise

Where Black Stars Rise

Ignyte Award finalist for Best Comics Team!"Where Black Stars Rise boldly pushes the limits of what a comic can do... It's a gorgeous work. I loved it." —Trung Le Nguyen, author of The Magic FishNadia Shammas and Marie Enger's Where Black Stars Rise is an eldritch horror graphic novel that explores mental illness and diaspora, set in modern-day Brooklyn.Dr. Amal Robardin, a Lebanese immigrant and a therapist in training, finds herself out of her depth when her first client, Yasmin, a schizophrenic, is visited by a nightly malevolent presence that seems all too real.Yasmin becomes obsessed with Robert Chambers’ classic horror story collection The King in Yellow. Messages she finds in the book lead Yasmin to disappear, seeking answers she can’t find in therapy.Amal attempts to retrace her patient’s last steps—and accidentally slips through dimensions, ending up in Carcosa, realm of the King in Yellow. Determined to find her way out, Amal enlists the help of a mysterious guide.Can Amal save Yasmin? Or are they both trapped forever?“Strange is the night where black stars rise, and strange moons circle through the skies. But stranger still is lost Carcosa...” —From The King in Yellow by Robert W. ChambersAt the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

Wait Till Helen Comes: a Ghost Story Graphic Novel

Wait Till Helen Comes: a Ghost Story Graphic Novel

For more spooky graphic novels from Mary Downing Hahn, check out Took, All the Lovely Bad Ones, and The Old Willis Place!

The Ojja-Wojja

The Ojja-Wojja

Now all heck has broken loose. With the whole town acting weird and nowhere left to turn, it’s going to be up to Val, Lanie, and their small group of friends to return things to normal—if “normal” is even something they want to return to.

The Girl and the Glim

The Girl and the Glim

An original graphic novel about being the new kid in a different school, getting picked on by the class bullies, and what happens when a magical presence takes notice.Starting out at a new school is tough, and Bridgette isn't having much luck, seeing as, well, she's not great at making a first impression. Or, maybe, any impression. For now the best she can manage is... awkward.That’s when they appear. Creatures dark and scary… Creatures only she can see. But if she can’t even face down the school bullies, how is she supposed to overcome literal monsters? Well, Bridgette is going to have to figure it out fast, because she might just be her town’s only hope.The Girl and The Glim is about accepting the fact that fear is okay, and that while letting other people see your vulnerabilities can be scary, it can also lead to closer friendships in the end.

The Eightfold Path

The Eightfold Path

From award-winning authors Charles Johnson and Steven Barnes comes a graphic novel anthology of interconnected Afrofuturistic parables inspired by the teachings of BuddhaEight strangers looking for enlightenment from an ancient spiritual teacher are trapped in a cave high in the mountains on their way to his temple. One of his acolytes directs them to each tell a story that the group can learn from as they wait out the horrible snowstorm that rages outside the cave’s entrance.One by one the travelers each share a story that, unbeknownst to them, is actually a morality tale representing one of the aspects of final enlightenment as taught in Buddhism. As the wind howls through the night, they tell symbolic stories of horror, dystopia, high adventure, cyberpunk, and urban fantasy. Each story is a spoke on the symbolic Dharma wheel, and each interlocking tale gets the travelers closer to their true destiny—unveiling the future of the entire human race.This remarkable collection borrows heavily from the traditions of pop-culture morality anthology series such as The Twilight Zone, The Outer Limits, Night Gallery, Lovecraft Country, and the publications of E.C. Comics. Heavily influenced by the science fiction pulps of the 1950s and 1960s, this brilliant collection remixes classic social narratives such as Plato’s Allegory of the Cave, Chaucer’s The Canterbury Tales, and The Arabian Nights, through an edgy, contemporary, yet spiritually centered lens. In The Eightfold Path, our destinies lie in heeding the lessons given in every one of these entrancing tales.

Young Alfred: Pain in the Butler

Young Alfred: Pain in the Butler

When Alfred attends the prestigious Gotham Servants School, he is a clumsy and nervous boy going to fulfill his father’s last wish—he will become…a butler! Pushed out of his comfort zone, Alfred must adjust to new surroundings and responsibilities while trying to ace his courses and get along with his classmates. But when he suspects that his school may be involved in a criminal plot, Alfred must look within himself to see if he has what it takes to be not only a butler, but a hero.Want to know how the iconic Gotham butler got his start? From New York Times bestselling writer Michael Northrop (TombQuest) with striking visuals from artist Sam Lotfi comes the story of a scrappy boy who becomes a legend.


Spooked

Spooked

Emily Spook's reputation in the indy art scene is growing. Her paintings have a devoted following and the ranks of that group continue to swell more every day. Emily should be thrilled but instead she's terrified. You see, ever since she was a young girl, Emily has been somewhat of a hostel for ghosts. Visitors from the ether would drop in for a few days or a month or even years and from those specters Emily would draw inspiration. But lately the ghosts have disappeared, leaving Emily alone and unable to touch a canvas. When Simon's consciousness first shows up inside Emily's skull she's relieved, but before long she's fallen into the same web of mystics and murder that ended Simon's life. Can the unlikely pair discover the truth about Simon's gruesome death or will Emily join the spirits she's played host to all these years?

Strontium Dog: Search and Destroy 2

Strontium Dog: Search and Destroy 2

Strontium Dog Search and Destroy 2 - The 2000 AD Years, collects the earliest SD strips to appear in 2000 AD after the sci-fi comic it originally appeared in, Starlord, was merged with the 'galaxy's greatest comic!'Co-created by John Wagner and Carlos Ezquerra, the team behind Judge Dredd, this collection includes the beautifully-coloured spreads that appeared in the original 2000 AD run and includes the classic Strontium Dog story, The Schicklgruber Grab, in which mutant bounty hunter, Johnny Alpha and his partner travel to the past to capture Adolf Hitler!

Betsy and Me

Betsy and Me

Having mastered comic books and gag cartoons, in 1958, nearly two decades after he unveiled Plastic Man to the world, Jack Cole set his sights on the cartoonist's pot of gold — a syndicated newspaper strip. He hit the bull's-eye with Betsy and Me, a breezy domestic farce focusing on a middle-class urban couple and their smart-aleck genius son. Cole stripped his style down to its bare essentials, creating a strip that sparkles with economy, wit, and charm. What gave the strip its edge, however, was Cole's innovative storytelling, which utilized ironic tension between protagonist Chet Tibbit's words and actions to reveal him as fatuous and delusional. Betsy and Me was an instant success and newspapers were lining up to buy it. Then, with only two-and-a-half months' worth of strips completed, Cole purchased a .22 caliber pistol and ended his life. R.C. Harvey's insightful introduction serves as a biographical sketch and sheds light on the circumstances surrounding Cole's suicide.

History Comics

History Comics

With History Comics you can travel back in time to the launchpad at Cape Canaveral, the deserts of the American southwest, the riot at the Stonewall Inn, and beyond! In this new nonfiction graphic novel series from First Second, the past comes alive!

Haunthology

Haunthology

From creatures of the night to even more terrifying creatures of the day, HAUNTHOLOGY is an anxiety-inducing collection of 28 short stories and vignettes from the mind of JEREMY HAUN, the writer and artist behind THE BEAUTY, THE REALM, The Red Mother, The Approach and other nightmarish mindscapes. Whether exploring a claustrophobic old house full of nefarious entities or the heavy thoughts one has during the pending end of the world, this very personal project was written and drawn entirely during the COVID lockdowns.

John Carpenter's Night Terrors

John Carpenter's Night Terrors

In the not too distant future, Earth no longer has room for graveyards. Callisto, a rocky moon of Jupiter, has become designated as the Graveyard Moon, but only the wealthy can afford a proper burial there. Cooper and his longtime crew prepare their cargo ship to transport a load of the dead, having flown this route many times over. But their routine trip is disrupted by deception and greed and they find themselves under siege by the ghosts of the dead they carry, teaching them a lesson they may learn too late: never disrespect the Dead.

The Smurfs Tales

The Smurfs Tales

The Smurfs are back in new stories in English for the first time! First, when Papa Smurf's stork gets wounded in a storm, he must rely on the kindness of a local farmer to nurse the stork back to flying condition. A different kind of storm arrives in the shape of Johnny, the nephew of the farmer. The boy is as aggressive as his uncle is friendly. Making his way to the Smurfs Village, Johnny leaves a path of destruction in his wake, putting the whole village in jeopardy. Plus, tales of the Smurfs on vacation! Plus, there's plenty of medieval action and adventure from the king's page (and loyal ally to the Smurfs) Johan and his silly sidekick, the mischievous jester Peewit, go off on an adventure featuring Papa Smurf. Plus, even more Smurfs comic strips to add some blue and brighten any day.

Magic: Soul and Stone

Magic: Soul and Stone

In this deluxe hardcover collection, experience two standalone tales each spotlighting a beloved Magic: The Gathering character. First, delve into Ajani Goldmane’s past adventures and uncover surprises, including what happened when the steadfast, valiant protector faced threats beyond his capabilities! Then, Nahiri has protected her home plane Zendikar for centuries, her ruthlessness and power kept in check by a strong sense of justice. But a new challenge awaits that may change the way the Multiverse perceives her… Nebula, Hugo, Locus, and Alex Award-winning novelist Seanan McGuire (Ghost- Spider) returns to the world of Magic: The Gathering with artists Fabiana Mascolo (Firefly, Cyberpunk 2077: Blackout), Jacques Salomon, Giuseppe Cafaro, Lea Caballero, and Michael Shelfer to bring Ajani Goldmane and Nahiri the Lithomancer to comics! Collects Magic: Ajani Goldmane #1 and Magic: Nahiri the Lithomancer #1.

Disney One Saturday Morning Adventures

Disney One Saturday Morning Adventures

From Disney Adventures and its sister magazines come classic comics based on your favorite 1990s Saturday morning cartoon block! See sideways schoolkids Doug and Pepper Ann navigate the halls of tween angst―while sneaky Spinelli of Recess is always up to tricks! Join Buzz Lightyear of Star Command and Mira Nova for big space battles. Then return to the Hundred Acre Wood for The New Adventures of Winnie the Pooh… and hit Mouseton for Mickey, Goofy, and (hot-cha-cha!) Mortimer in Mickey MouseWorks! Even the Emmy-Award-winning Teacher’s Pet is back in comics… back in print for the first time in decades! Full-color illustrations throughout.

Merry-Go-Round

Merry-Go-Round

Life as a teenager is full of challenges and learning moments, from love triangles to missed appointments and beyond.Merry-Go-Round features the stories of a group of young people just trying to get through their day-to-day life, all while romance and simply growing up are throwing roadblocks along the way. Based on the Arthur Schnitzler play by the same name, this volume is a perfect encapsulation of growing up, and trying to figure everything out.

Incidents In the Night

Incidents In the Night

David B. (Epileptic, The Armed Garden) sets out to explore the uncharted territories of overflowing and dusty shelves of Paris' legendary book shops. His journey quickly turns into an obsessive vision quest in pursuit of a mysterious 19th Century journal: Incidents In the Night. Mountains of books become sites of archeological digs as the author excavates layers of myth, fact and fiction in search of the elusive thread that links them all. Along the way he stumbles on fanatical Bonapartists, occult conspiracies, and the angel of death. Incidents in the Night is an intricate, ever-expanding web of dream and reality exquisitely translated by novelist Brian Evenson

The Junction

The Junction

Lucas is silent and haunted, and it is left to a police detective and a child psychologist to puzzle out where he has been. The only tangible clue is a journal he had kept during his disappearance, a journal whose entries tell of his time in The Junction.

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